July 2, 2015



The Sherpa team continued the discussion on value proposition and I’d like to share some some of our thoughts here. What we do can be depicted as a Venn diagram with three sets: a Virtuereality Space (a virtuereal story-as-scaffolding that unfolds over a given period of time through excursions and expeditions), a Process Mapping Space (a shared narrative that adjusts to the current status-quo and progress, see Dave Pollard’s Meeting Map), and a PKM Space (a personal knowledge management or mastery space that provides participants with the gear to move through these spaces). We believe these three sets provide everything you need to effectively transition from point A (where you are) to point B (where you want to be). Seen as three separate sets (not overlapping), they present the dilemma we are facing in organizations today:

  • the process map you get – “Here is our policy & procedure, now go.”
  • the job you have – “This is your role & responsibility, now go.” and
  • the knowledge you acquire – “Here is our brand new Sharepoint Intranet, now go.”

The alternative is, of course, to bring the sets together and derive new value that arises in the intersections (nb. this is different from the previous model that derived value by pulling the edges of the triangle further apart). Before we get into this, let’s apply another analogy here from the movie The Giver. You can draw parallels to the three separated sets through

  • a manufactured process (this is how we live, e.g., getting your daily injection)
  • a manufactured reality (this is what we do, e.g., assigning you a career)
  • a manufactured knowledge (this is what we teach, e.g., passing on selected memories)

Once you begin to overlap these sets and examine the conjunctions, you begin to see how things are changing for the better. How is this possible? Each set in isolation does not contribute more than it contains, but by overlapping sets we have contributions that are larger than the sum of their parts. There is a synergy at the intersection that can only become active once you overlap sets and mix the elements.

Between the narrative and the story we gain flow and progression through dialogue and expression, between the personal and the world view we gain participation and understanding through curation and metalogue, and between personal knowledge and story spaces we achieve content creation and weaving through (b)logs and dispatches (a kind of un-report).

Finally, we can compress these three sets into a single excursion or expedition to gain a small amount of flow, participation, and content weaving; or we can expand the sets into the larger context and embed them into the current narrative, storyverse, or literacies (we call this going from the Mountain to the Village). The choice is (y)ours.